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Gaia Project

Play short guided lessons at your own pace. Your progress is saved in this browser.

0/ 19 Chapters completed

Chapters

Choose any chapter. Each lesson is a separate practice session.

The basics

Expand, improve your economy and turn six rounds into victory points.

  1. 01

    Your first mine

    Learn the goal, pay for a mine and see how buildings grow your income.

  2. 02

    Terraforming and range

    Read your range, reach farther with Q.I.C. or a booster, and pay for terraforming.

  3. 03

    Trading stations and research

    Upgrade a mine, take a tech tile and spend knowledge to advance research.

  4. 04

    Charging and spending power

    Follow the three bowls and spend power without losing the tokens.

  5. 05

    Burn power and convert resources

    Get the resources you are missing without using up your main action.

  6. 06

    Passing and choosing a booster

    Trade your remaining actions for next round’s booster, or wait for another player to return one.

  7. 07

    Turn a purple planet green

    Send a Gaiaformer, wait for the next round, then build a mine.

  8. 08

    Score the round and the game

    Read the objectives before choosing an action, then see final scoring.

Federations

Connect buildings, plan legal routes and unlock advanced technologies.

  1. 09

    Connect your first federation

    Reach 7 building value, pay for satellites and claim a token.

  2. 10

    The tempting detour

    Try two rejected routes, then reduce the group to a legal federation.

  3. 11

    Reaching research level 5

    Use a green federation token to claim the top space of a research track.

  4. 12

    Taking an advanced technology

    Flip a green federation token and choose which standard tile to cover.

Faction differences

Three examples of rules that change with your faction.

  1. 13

    Xenos: a smaller threshold

    Use the planetary institute’s six-value federation rule.

  2. 14

    Ivits: one growing federation

    Start with a planetary institute, place space stations and connect a federation without satellites.

  3. 15

    Terrans: recover Gaia power

    Understand why Gaia projects fit the Terrans’ economy.

The Lost Fleet

Explore spaceships, use their actions and discover artifacts.

  1. 16

    Explore a spaceship

    Spend a turn exploring and unlock a spaceship’s actions.

  2. 17

    Use Twilight’s range action

    Use a ship action to reach a planet beyond your normal navigation range.

  3. 18

    Examine an artifact

    Take an artifact reward and distinguish it from a federation token.

  4. 19

    Asteroids and protoplanets

    Settle an asteroid, then compare the cost and reward of a protoplanet.