Changes
We are on a new Major version of the Gaia Project implementation: v2!
Auction
You can now play Gaia Project more competitively!
The detailed auction rules are here.
Player status
Now you can see the status of other players: busy, online, offline. As long as you're not currently on a gaiaform.io tab, you'll appear busy.
We hope this is useful to know which of your games has all the players currently online.
Spaceships removed (for now)
Since the spaceship implementation is outdated, and it's for playtesting, it's removed until we implement the new version. It'll allow us to add it back in without a new major version.
We may add a way for players to create games on v1, if we take too long implementing the new version of spaceships. Those games would be unlisted while open, to prevent other players from joining by mistake.
Small changes
The changes for Gaia Project will only appear in the new games created, those on v2.
- Player boards no longer switch around
- The first three letters of player names are displayed below the turn order
- In the turn order, we now see the distinction between when it's a player's turn to charge power, and when it's their turn to play
- Open games are added back in a player's page
- Default settings for new game make the timer stop at night in the creator's timezone
Plans
Our plans seem to always change, we always deviate from what we plan and add other stuff too.
Here's our immediate plans:
- Add another game, Take 6, a game with the same mechanics as 6nimmt. We have a lovely "New Game" page, we need to add another game there! We'll try to make an nice UI, using completely different graphics from Gaia Project.
- Overhaul Gaia Project graphics. We have a designer in our players that has a lot of nice ideas ;) Of course, everything will be done to preserve readability to the utmost.
- Add an ELO system. We may also create a thread asking for feedback on a suggested implementation before going forward!